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Sagas of Eoria
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Languages and races

Races:
In Eoria there are a lot of different humanoid inhabiting the world.

Humans: The most populous of the races. They originated in Navea, and their influence has spread across the old world.  (Max age: 100(unless arranged with GM or Admin)

Muridae: The Muridae are a species of humanoid rodents with tails. They largely resemble rats. They are largely disliked in Navea for being associated with disease carrying rats and such. Their origins can be traced back to Rhoa. The clan-like nature of their race has lead for the Muridae to have an oligarchic, aristocratic society in which the most wealthy clan tends to be the leader of the country. (Max age: 40)

Minotaur: A large, hair covered people who have horns and goat legs. Their origins can be traced back to Edria. Their people follow an honour system in which they believe the strongest are fit to lead. Though they are viewed as violent, fighting and combat is their way of life. They believe that the best of friends should always be rivals in combat. (Max age: 250)

Kobold: A small, lizard-like race whose origins can be traced back to Eshmia. Though seen as “unsettling” by the humans of Navea, the Kobold are actually an incredibly intelligent people. Their studies into philosophy, math, and the sciences has far exceeded the rest of the world. Kobolds have built great universities, libraries, and chapels for prayer. However, do not expect them to always be peaceful. In times of war, they will fight and fight to the end.  They have so many settlements throughout the world, that many kobolds encountered in the far reaches have regressed to tribal ways.(Max age: 70 Adult: 12)

Jaranor: The Jaranor are a race of tall, ectomorphic humanoids with skin that can range from charcoal grey, to navy blue, hair that can be white or black, and red slanted eyes. Their origins can be traced back to the kingdom of Chegard. Their society is matriarchal, meaning that every powerful figure is female. They tend to not take kindly to outsiders, and are incredibly territorial, having strong fortifications around their cities. (Max age: 500)

Elves: A race of long lived humanoids roughly the size of normal humans that have several varieties based on where they come from. Wood elves, Drow, and High elves are the most common variety. Wood elves have fair to tan skin, drow have charcoal to black skin, and High elves are pale to fair skinned. They have many different societies, some much more powerful than others, though they have never been truly large as elves do not breed often, and live long lives. (Max Age: 900)

Dwarves: Dwarves are a race of ancient underground folk. They are stocky and often described as ‘barrelshaped’ They have much body hair, and are very focused on craftsmanship and battle. Their great underground cities are often not seen by outsiders, but are wonders to behold. They live in a clan based structure, often with a high king who reside over a particular fortress that the dwarves call home. They are often warrior peoples because of the dangers of living underground. Many of the ancient world’s problems were caused by the dwarves digging too deep. (Max Age: 400)

Orcs: A tribal race of warriors with a cursed past. Orcs are seen as savage primitives, but the truth is they have a very complex culture of honor and reverence for spirits and their ancestors. They are taller and more muscularly built than humans, but not as large as minotaurs. They have pointed ears, and tusks protruding from their lower jaw. They have many ways to decide their ways of rule, but it is typically the strongest or most powerful rules alongside a spiritual leader seen as his advisor. (Max Age 70)

Langua ges:
There are several languages in the world of Eoria.

Common (known by basically everyone) This is the default language, If no tag like [EL] is made before the message they are speaking in common

Race languages:

[EL] Elvish (nearly only known by elves) 

[KO] Kobold (very rarely used by others than kobolds)

[D] Dwarven (Spoken by dwarves)

[O] Orc (Spoken by orcs and other creatures similar to them such as goblins or ogres)

Region languages:

[CH] Che (spoken in Chegard along with common) 

[ED] Edrian (spoken in Edria. Almost only language commonly used in the country, though the children are taught common the rarely get very good at it. Unless schooled professionally) 

[OE] Old Edrian (almost dead language. Spoken in Edria long ago) 

[AD] Ancient Dwarven (Barely used, only used by scholars and learned dwarves)

[ST] Tongue of the steppe aka “steppe” (spoken in Rhoa and Southern Rowad) 

[ES] Eshmian (spoken in Eshmia, very rarely taught to outsiders) 



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